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Imperium Romanum
Imperium Romanum
Date: 11 Dec 2008, 09:03
Password: www.big-warez.info



Even with a cool new Latinized name, Imperium Romanum is pretty much the exact same game as Glory of the Roman Empire, which came, saw, and inspired a thousand yawns back in 2006. This carbon copy also has tougher problems to deal with than simply ripping off a two-year-old snoozer that nobody much cared for, since a legion of bugs leave the game stuck somewhere between "unstable" and "God help you."
And that last sentence isn't hyperbole. In its launch state, Imperium Romanum is virtually unplayable. Crashes are so commonplace that it's almost impossible to get through a scenario without the game hard-locking your system and forcing a reboot. Any sort of monkeying around with the default graphical settings tends to make matters much worse. Turn on antialiasing or anisotropic filtering, for example, or dial up shadows and grass detail, and chances are pretty good that the game will freeze before you even make it to a scenario loading screen. You're really going to want to crank up the graphics, too, because it will seem like you're viewing the game through a screen door at the default 1024x768 resolution and lowball detail settings. It doesn't take much fiddling for the game to go boom, either. Sometimes it crashes on interface menu screens that are just displays of text and a few static pictures. These bugs are depressingly common, if the posts at the developer's official forum are any indication. Haemimont is promising to release a patch in the near future, but really, this game never should have been shipped in such an rickety condition in the first place.


 
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